Best TH12 anti-ground base designs for 2026. Scattershots blocking burrowing corridors, Infernos shredding Super Witches, and Giant Bomb clusters stop Root Rider and Super Witch Blizzard.
TH12 marks the arrival of Super Troops, and Super Witch Blizzard becomes the dominant ground attack. Root Riders also emerge as a new ground threat with their burrowing mechanic. An anti-ground base at TH12 must handle both -- Scattershots blocking the Blizzard clustering zone, single-mode Infernos shredding Super Witches before their Skeletons multiply, and Giant Bomb clusters on Root Rider burrowing corridors.
Super Witch Blizzard drops all Super Witches into a single clustered zone via the Blizzard spell. Scattershots on opposite ends of the base create cross-fire that punishes any cluster zone. A Blizzard drop that avoids one Scattershot lands within range of the other. Position your Scattershots so no cluster zone on your base avoids both simultaneously. Single-mode Infernos in the core then finish off the Witches that survive initial Scattershot fire.
Root Riders burrow underground in straight lines toward defenses. Identify the three most direct burrowing paths from your base perimeter to your core defenses, and place double Giant Bomb clusters at 50 to 60% of each corridor length -- where Root Riders typically surface to reorient. A Root Rider stack surfacing into two simultaneous Giant Bomb explosions takes lethal overlapping damage. Spring Traps at alternate surface points catch Riders who divert from main corridors.
All three Infernos on single mode should cover the primary ground push corridor. Super Witches and their Skeleton swarms advancing through this corridor face three stacking single-mode beams, eliminating Witches before their second Skeleton generation spawns. The Royal Champion placed adjacent to Infernos engages ground troops that penetrate into Inferno range, adding hero DPS to the ground kill zone.
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What are the main ground attacks at TH12?
Super Witch Blizzard (Super Witches deployed via Blizzard spell), Root Rider hybrid attacks, and Dragon Rider combinations that use ground troops for the surgical entry.
How do Scattershots counter Super Witch Blizzard?
Scattershots on opposite base ends create cross-fire so no Blizzard drop zone avoids both. A clustered Super Witch deployment that avoids one Scattershot lands within range of the other.
How do I stop Root Riders burrowing toward my Town Hall?
Place double Giant Bomb clusters at 50 to 60% of the most direct burrowing corridors to your core. Root Riders surface here to reorient and trigger both bombs simultaneously.
Should all three TH12 Infernos be on single mode for ground defense?
Yes. Single mode shreds high-HP Super Witches and Golems efficiently. The main exception is if air attacks dominate your war matchups -- then a mixed configuration is viable.
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