Complete TH11 Queen Charge GoWitch guide for 2026. Queen Charge entry technique, Witch Skeleton interaction, Grand Warden timing, and step-by-step execution for three-star war attacks.
Queen Charge GoWitch combines the Archer Queen Charge (a deeper, more surgical version of the Queen Walk) with a GoWitch main push. The Queen Charge does not just strip the outer ring -- it enters the interior of the base with Healers and clears multiple compartments, removing key defenses like Infernos or the Eagle Artillery before the GoWitch main army deploys. This makes the GoWitch push dramatically safer because the most dangerous defenses have already been eliminated.
Standard TH11 QC GoWitch (260 housing): 4 Healers (28), 2 Golems (60), 8 Witches (64), 2 P.E.K.K.A.s (30), Wall Breakers (6), filler. Spells: 2 Rage (1 for Queen Charge, 1 for GoWitch push), 2 Heal, 1 Freeze (Eagle Artillery during Queen Charge), 1 Poison. Clan Castle: Witch. Queen Charge Rage is deployed on the Queen when she enters the base interior and engages the Inferno or Eagle Artillery. The GoWitch Rage fires on the Golem-Witch cluster at the inner ring approach.
Step 1 -- Target identification: Before attacking, identify which defenses you want the Queen Charge to remove. Priority targets: Eagle Artillery (most dangerous for GoWitch), then Infernos inside the base interior. Step 2 -- Queen Charge launch: Deploy AQ + 4 Healers on the side with the most direct path to the Eagle Artillery or interior Inferno. Use Wall Breakers to break walls ahead of the Queen so she enters deep compartments. Step 3 -- Queen Charge Rage: Drop Rage on the Queen when she engages the Eagle Artillery or Inferno interior. This kills them before the Queen Ability is needed. Step 4 -- Freeze: If Eagle Artillery activates during the Queen Charge (it can if the Queen drags into trigger range), Freeze it to buy time. Step 5 -- GoWitch deployment: After the Queen has removed Eagle Artillery and cleared one or two interior compartments, deploy Golems from the Queen Charge entry point. Follow with Witches, P.E.K.K.A.s. The main army now has a pre-cleared interior corridor. Step 6 -- Warden: Warden in ground mode follows the GoWitch push. Activate ability when a Heal Spell or Rage Spell transition happens mid-core.
Queen Walk strips the outside of the base. Queen Charge enters the interior with Wall Breaker support. The Charge requires wall break coordination -- deploy Wall Breakers 2 to 3 walls ahead of the Queen so she has a clear path inward. Without Wall Breakers in the Charge setup, the Queen hits a wall and diverts to an outer building, becoming a standard Queen Walk.
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What is the difference between a Queen Walk and a Queen Charge?
Queen Walk strips the outer edge of the base with four Healers. Queen Charge enters the base interior using Wall Breakers to break walls ahead of the Queen, removing interior defenses like Eagle Artillery and Infernos.
What should the Queen Charge target at TH11?
Eagle Artillery first (most dangerous for the GoWitch main push), then Infernos. Removing Eagle Artillery before GoWitch deploys means the Golem-Witch cluster never faces its burst damage.
How many Wall Breakers do I need for a Queen Charge into the base interior?
Six Wall Breakers minimum. Deploy two to three at a time ahead of the Queen as she approaches each wall layer. Too few Wall Breakers means the Queen hits a wall and diverts to an outer building instead of penetrating deeper.
When should I deploy the GoWitch main army relative to the Queen Charge?
After the Queen has removed the Eagle Artillery or the target Inferno and has cleared at least one interior compartment. Deploying GoWitch too early means the main army faces the defenses the Queen Charge was supposed to remove.
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